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Board -> Public Boards -> Public Starcraft 2 Replays -> Dragonfood vs some zerg

Answers: 7
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Dragonfood


Try to beat me




Location: Vienna
Posts: 154
# Thread - 2010-08-12 at 12:02 AM
Team 1
Dragonfood
Team 2
some zerg

Game Details:

Game Version: zzz? ^^ Played: 2010-August-12
Game Type: Supremacy Map: Desert Oasis

Poster Comments:

Something i tried against a Zerg, cause i was annoyed by their "i can expand on that map and you cant do nothing about it" - attitude, so i thought maybe that pvp warp in strat might work.

Well, he scouted it, kicked my pylons, but i was able to get out 3 zealots (maybe could have done alot more damage, when i placed them earlier and hid them better).

Anyway, seems like a quite powerful strat, alot of Zergs feel really secure on DO, might be something to scare them a little ? , what do you think?
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Last edit by Dragonfood at 2010-08-12 at 12:04 AM (1x Edited)
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StarSky


Geekboy




Location: Ha?furt
Posts: 1350
# Answer: 1 - 2010-08-12 at 12:19 AM
DO is one of the worst map for zergs vs toss. Due to warp in it doesnt matter how far the toss is away if u make more than one hid pylon u could have owned him alot faster.
The exe is just impossible to defend with towers as it is completely open I always lose here to a good toss.

And a idea for toss against what I lost today is blink stalkers. U just warp out the stalkers in front and hardly ever lose a unit thus mainting ur attack power while the zerg army is dieing bit by bit... This is pretty rough for a zerg to beat if done properly...


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CeLeRitY







Posts: 518
# Answer: 2 - 2010-08-12 at 2:00 AM
12.08.2010 um 00:19 Uhr - StarSky:

And a idea for toss against what I lost today is blink stalkers. U just warp out the stalkers in front and hardly ever lose a unit thus mainting ur attack power while the zerg army is dieing bit by bit... This is pretty rough for a zerg to beat if done properly...


well, i saw this from Xlord a few days ago. he just build blink stalkers and contained the zerg, while he build up an expansion and teched for collossi. seems to be a good strategy, because the zerg cant do anything. speedlings are useless because of blink, hydras take to long time..


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NiCo__


Going for pro





Posts: 442
# Answer: 3 - 2010-08-15 at 2:49 PM
zerg units just seem totally awfull vs everything...

all apart from the flying mutalisk things or w/e they are.


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Dragonfood
Thread author


Try to beat me




Location: Vienna
Posts: 154
# Answer: 4 - 2010-08-15 at 3:28 PM
speedlings with 1 atk counter blinkstalkers easily (just dont fight somewhere narrow)


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StarSky


Geekboy




Location: Ha?furt
Posts: 1350
# Answer: 5 - 2010-08-15 at 7:43 PM
might be, but any decent toss if he goes one base makes a quick attack up and after the shield up which nullifies mine +1 attack while their +1 attack makes lings entirely useless as any toss will just changes to lots with sentries


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Dragonfood
Thread author


Try to beat me




Location: Vienna
Posts: 154
# Answer: 6 - 2010-08-16 at 9:50 AM
By the time the toss has blinkstalker, you could have easily expanded + the toss used up alot of gas for stalkers + blink upgrade, so he wont get that sentries very soon.

If you expand earlier than he does (+ keep the mapcontrol with lings) you should be fine.


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Last edit by Dragonfood at 2010-08-16 at 9:51 AM (3x Edited)
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StarSky


Geekboy




Location: Ha?furt
Posts: 1350
# Answer: 7 - 2010-08-16 at 2:14 PM
we should play some games imo. Mby we can even change races here and there to figure out how to play.
Lings seem hardly ever to work for me...
But we need to play more, mby Im just doing it wrong.


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Answers: 7
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