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Place 1 WCG 2008 - _H2O (AoE3)
Place 2 WCG 2007 - Xeon (CnC3)
Place 3 WCG 2008 - khufu (CnC3)

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.: Matches
InsOp vs
Victory
19.09
InsOp vs
JusT
18.09
Dragonfood vs
DaBoO
2:1
Dragonfood vs
WuLvEraTe
2:1
CeLeRitY vs
DaFe0
05.09
MMC.SC2 vs
sIN.Gaming
4:1
.: Replays
StarSky Z vs Terra |
StarSky vs XlorD |
MMC Dragonfood vs Bly |
ShiNi vs SiaBBo |
MMC Dragonfood vs bio.. |
dApollo vs InsOp |
.: Current Activities
ESL EU Starcraft II ..
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Competo Cup
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MMC Civil War Second Round
2010-09-03 at 10:58 PM - RevaN
Comments (0)

After some great games in the first round the matchups for the second rounds are fixed.

Winner bracket:



Loser bracket:




Click here for the up-2-date bracket.

You can find the rules and some other information here.

Patch 1.1 by the middle of September
2010-08-28 at 5:10 PM - RevaN
Comments (1)

"We are reading your posts on the forums" says Blizzard on their blog post to the upcoming patch 1.1. With this words they introduce the big patch 1.1 to the community.

It will contain a number of improvements including additional mod features, Editor improvements and of course balance changes. Read about their thought about the balancing:

Protoss
We have two key changes in mind for the zealot: the build time is being increased from 33 to 38 seconds, and the warpgate cooldown is being increased from 23 to 28 seconds. Zealot rushes are currently too powerful at various skill levels, particularly those that rely on rapidly assaulting an enemy base from nearby "proxy" gateways. We feel the window players have to scout for and fend off this rush is too small. We also want to address the problem of protoss being able to dump minerals a bit too quickly with the combination of warpgates and Chrono Boost.


Discuss your thoughts about Protoss here.

Terran
There are several changes in the works for terrans. Reapers against zerg are stronger than expected. Due to the zealot build time increase, reapers would be a bit problematic in combination with proxy barracks, bunkers, and/or marauders against protoss. Therefore, we have decided to increase the build time of reapers as well from 40 to 45 seconds. Fast reaper + bunker, or fast marine + bunker rushes are problematic against zerg. Although this rush would never outright destroy the zerg player, we feel zerg suffers too much of a disadvantage from either having to cancel the fast expansion, or getting trapped inside the main base for too long, so we are also increasing the bunker build time from 30 to 35 seconds.

Siege tanks in large numbers are performing too well in all matchups. ...


Discuss your thoughts about Terran here.

Zerg
Ultralisk damage is being decreased from 15, +25 vs. armored to 15, +20 vs. armored. This reduction is comparable to the changes being made to the battlecruiser and siege tank. Like the battlecruiser, ultralisks are simply too powerful for the cost, even though they are difficult to muster. Also, in combination with other units, ultralisks are difficult to counter from the ground. The ultralisk building attack (Ram) is being removed because the damage rate is too similar to its normal attack, which will be used against buildings instead. When ultralisks target tightly packed smaller buildings such as supply depots, the Ram attack is actually outputting considerably less overall damage than its normal attack, as Ram only hits a single target.



Discuss your thoughts about Zerg here.

Looks like that a battlenet clan feature won't come until 1.2.

MMC Civil War
2010-08-11 at 7:30 PM - Bischoffshof
Comments (16)

MMC proudly presents its first internal touranment in starcraft 2. 16 of our players decided to play in this 1on1 BO3 tournament.

Finally, here is the bracket:



Click here for the up-2-date bracket.

You can find the rules and some other information here.

The tournament starts now. Good luck and have fun!

Tournaments Galore
2010-08-10 at 2:27 AM - n0el
Comments (3)

With the recent release of StarCraft 2, it hasn't taken long for it to be globally adopted as the news eSports darling with a rash of tournaments being announced and expectations of many more on the horizon. The biggest tournament announced to date is the GomTV Global SC2 League with over $500,000 in prizes for the remainder of the 2010 year. In the Americas, in addition to the announcement that SC2 will be added to the MLG Pro Circuit, the IEM American Championships will be running to determine who makes it to the IEM Global Challenge at Gamescon. There are several other online tournies in which you can compete, you can see a complete list at the TeamLiquid.net tournament tracker.

Up and Running...
2010-08-02 at 7:42 PM - Bischoffshof
Comments (0)

Starcraft 2 has been out for six days now and already tournaments are being announced and are getting underway.

MMC will be represented by MMC|Dragonfood and MMC|InsOp in the Starcraft inCup. The KO rounds will begin this weekend.

MLG (Major League Gaming) has announced it will be adding Starcraft 2 to its game lineup. They will be hosting their first major event for the game in Raleigh, North Carolina from August 27-29.

The MMC "Can You Beat Us Challenge"
2010-07-26 at 9:33 PM - Bischoffshof
Comments (7)

Blizzard Entertainment's greatly anticipated RTS sequel "Starcraft 2" will be releasing tonight at 12:01 A.M. in North America and Europe.

In celebration of the release of Starcraft 2 MMC is hosting the "Can You Beat Us Challenge" Try to beat the members of MMC to 1000 wins with a single race in Starcraft 2. If you are the first to do it and an MMC member hasn't done it before you, you will recieve 25 USD.




The rules, sign-ups and more information are here.

Beta goes into hibernation
2010-07-19 at 5:13 PM - Bischoffshof
Comments (3)

Today the Starcraft 2 Beta will be closing down for final changes before the game’s release next week.
Additionally, a new patch has been released. Patch 19 makes no balance changes, however; it does fix a few bugs. The changes are listed below.
General
-The Mac StarCraft II Editor is now available!

Bug Fixes
- Burrowed Ultralisks now have the correct 500 hit points while burrowed.
- Fixed an issue where custom maps utilizing custom loading screens could cause players to lag or be dropped from Battle.net.
- Fixed an issue during replays when rewinding could cause the replay to desync.
- Fixed an issue with in-game menus causing performance issues.

Blizzard unveils new SC2 community Site…
2010-07-18 at 6:54 PM - Bischoffshof
Comments (0)

Blizzard has released a beta for their new SC2 community site (the beta link can be found below). The new site will feature player profiles, ladders, a new forum with new features, and even a place for E-Sports within the community. You can currently check your beta profile stats on the beta community site.

http://beta-us.battle.net/sc2/en/ (If American)

http://beta-eu.battle.net/sc2/de/ (If European in German)

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